
Jón: EVE was written mostly with Korg Trinity and Triton, Novation Nova, Roland JP-8080, with some Korg DW-8000 and Yamaha DX-21 here and there and a little bit of guitar and bass sprinkled over the top.
#PROJECT EVE OST SOFTWARE#
OSV: What sound equipment and software do you use for creating your music? Can you tell us, are you working on any music for that title? OSV: CCP has announced that they are working on an MMORPG in the “World of Darkness” franchise alongside that franchise’s chief developer, White Wolf. This should happen sometime in June we are just finalizing things as we speak. In addition, we will be moving some selections from the EVE soundtrack to iTunes, and offering a distinct “goodie” for those who purchase it. When deep space complexes were added to EVE, we also used eighteen older songs I had made for EVE, two of my own remixes and six songs from another composer.

Jón: Sixteen ambient songs are played in the game client. OSV: Since the 2004 CD release of the EVE Online soundtrack, how much more music have you written for the game? And, are there any plans for physical or digital distribution for EVE expansion scores? (Information for readers: note that EVE Online has had nearly a dozen expansions and content updates, including the most recent, “Apocrypha,” released in March 2009) Most of my music was very beat-driven and not much like EVE at all. I have composed a lot of music over the years, and before EVE I had only done a couple of ambient tracks. But I guess the most fitting description of the EVE Online music would be ambient music.Īs for the second part of the question, yes. I like to amalgamate, to take whatever I like from whatever style and try to put that into my music. Back in the days I used to concern myself a lot with defining my music but I don’t do that as much anymore. Jón: I would agree to those labels, but perhaps not in the modern use of the word “trance.” But sure it has repetitive elements, and is electronic music, so it could be called all three of those things. OSV: The music for EVE Online has been categorized as “ambient,” “techno,” and “trance.” Would you agree with these labels? How would you describe your own music, particularly the soundtrack to EVE Online? Also, have you attempted to compose music in other styles than what’s found on EVE Online?
#PROJECT EVE OST FULL#
At that time EVE was just beginning to go into full production mode. So I applied, pointing them to my various mp3.com sites I had in those days and was hired two months later.

I asked who they got, and they said the job was up for grabs. Jón: Funny story, I was visiting CCP with a class from school back in March 2000, and in the tour we got, Reynir (Creative Director) pointed to a room and said that this was where the music and sound guy was supposed to sit. OSV: Tell us, how did you first get involved working for CCP Games? Were you there from the beginning, or were you hired on based on your musical talent partway through EVE Online‘s development? OSV: First of all, thank you, Jón, for agreeing to do this interview with us. After the jump, check out our full interview with Jón Hallur Haraldsson. We were fortunate enough to contact Jón and ask him about his experiences with EVE Online, among other things.

This presents a unique challenge for Jón, whose ambient electronica helps to set the mood for the vast, space-age fantasy world presented in-game. There is nothing “static” about this world.
#PROJECT EVE OST FREE#
This epic sci-fi fantasy world gives so much free reign to players that content, plot, and “balance” are all determined by the collective decisions of the players. The company is responsible for one of the most truly “open-ended” MMORPGs out there, EVE Online.

Jón Hallur Haraldsson is an Icelandic native, and a member of the company CCP Games, also located in Iceland.
